WHERE TECHNOLOGY AND ART COLLIDE
Di Mainstone collaborates with engineers and musicians to create sculptures that connect to the body and release sound via the wearer’s movement. Di showcases her body-cenric sculptures through films and performances at galleries and theatres.
Di Mainstone’s Human Harp’s Project merges architecture and the body to transform suspension bridges into a musical interface
Dominic Harris (1976) is an interactive artist whose chosen palette of materials is lighting, interaction design, and electronics. Dominic’s artworks exhibit an on-going fascination between the marriage of evocative and beautiful concepts with the inventive adaptation of cutting-edge technologies. His training as an architect explains the obsessive attention to detailing and fabrication of his works.
Dominic Harris’s “Deep Blue” is an interactive video canvas in which advanced interactive graphics create a highly engaging visual artwork.
Jamie Zigelbaum is an artist who uses contemporary materials to create interactive sculpture. His work is informed by a background in film, neuroscience, and human-computer interaction and deals with the evolving notions of self, communication, and representation in our digital world.
rAndom create artworks and installations that explore behaviour and interaction, often using light and movement.
Rain Room is a hundred square metre field of falling water through which it is possible to walk, trusting that a path can be navigated, without being drenched in the process.